So here I am working with lights once again.. and then I realized....!
House's wall and wood beams look bit too bright with weird line of light...
I know that global illumination bounces the photons around but that line of light was really bugging me...
Looked at it very closely and then I realized it must be the material!
And as I suspected, the material was Phong E with 0.5 reflectivity.. NO WONDER! XD
This is the shot after getting rid of the reflectivity..
Much darker :D!!
Now I am working with the window lights..
I'm definitely going to play around with sunlight a little bit more though..
+ Once again, the model that I am lighting is from a lighting challenge from 3DRENDER.COM