Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Sunday, January 15, 2012

Ceiling Decoration...


This took me a loooong time.. longer than I expected.. much too long...
I wasn't so sure how to approach repetitive design like this one.. and I tweaked the design of it in the middle of modelling this... BAD, BAD IDEA.........
Anyway.. I'm happy with the result..
Tomorrow, more modelling...!!

Thursday, January 12, 2012

still working on stuff... :D



Oh, man... it looks so dark.. anyway.. I AM still working on my portfolio of course...
Listening to Daft Punk to get all pumped up and stuff... :P
I love modelling.. It challenges me to think and think and think!

Tuesday, January 3, 2012

Gamma Correction :D

Studied about gamma correction and linear workflow at Digital Tutors few days ago..
Learned a bit on how to use Physical Sun & Sky in Mental Ray as well..

Without Gamma Correction


With Gamma Correction

Did you know that since how monitor interprets (shows) an image is difference from how our eye sees it, 8-bit images like JPEG, TARGA or BITMAP have been gamma-encoded to look proper?
And since Maya does not factor in your monitor gamma into lighting results, it is necessary to do some gamma correction in order to display proper colour!

Thursday, December 22, 2011

Reflective house anyone? XD

So here I am working with lights once again.. and then I realized....!



House's wall and wood beams look bit too bright with weird line of light...
I know that global illumination bounces the photons around but that line of light was really bugging me...
Looked at it very closely and then I realized it must be the material!
And as I suspected, the material was Phong E with 0.5 reflectivity.. NO WONDER! XD




This is the shot after getting rid of the reflectivity..
Much darker :D!!

Now I am working with the window lights..
I'm definitely going to play around with sunlight a little bit more though..

+ Once again, the model that I am lighting is from a lighting challenge from 3DRENDER.COM

Wednesday, December 21, 2011

Return of the blogger!

I'm back! with new name for my blog!
School was hectic.. at least for me anyway..
I didn't really have time to work on my portfolio so might as well start the blog again and keep track of things!!
For a starter, I present to you...

LIGHT OVERKILL

mental ray global illumination working overtime, I would say.. XD

My computer takes forever to render things and it's really annoying me...
The school is doing storage upgrade on the computers so I don't think I have access to it for awhile..
I am thinking of upgrading my graphic card and adding memory.....

Should be much cheaper than buying whole new system, right? :D

+3D model from one of the lighting challenges provided by 3DRENDER.COM